
Brothers in Arms is a World War II first person war game, of course, with character movement using the d-pad, weapon aiming via the touch screen and weapon firing via the shoulder buttons. I thought it would have been better to put the main 3D display on the bottom screen, so that weapons could be aimed and fired using the stylus, but I guess that would have involved just too much rewriting of the game code. So it is a game that doesn't use the dual screens fully. But at least the game has enough going on that this aspect is easy to forgive.
From storyline to action sequences to the realistic 3D world to staggeringly good sound effects, Brothers in Arms manages to impress on every other level. With 16 missions spread over 3 sceneries of war, it'll keep you going for quite a while. You're led through missions, with objectives pointed out, but you're free at any point to wander off and explore in the virtual world - in any direction.
Multiplayer gaming is excellent and means that you can extend the action even further after completing all the missions it’s a whole new ball game where you battle equally if not more talented gamers to see who rains supreme in kills, although you do need multiple cards, there's no Wi-Fi downloading here, possibly due to the size of the data files that would be needed.
Overall the game play redeems the games few flaws and I would recommend the game to any shooting game fan or war game fanatic a must buy
My official rating 10/10 ***** Star Rating

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